Sandy (J.H.) Zhou is a composer/ sound designer /music producer/ game audio coordinator based in Boston, MA. She will be graduating from Berklee College of Music in 2020, with dual BM in Film & Game Scoring and Electronic Production and Design. She specializes in designing interactive music and sound that would provide long-term comfortable listening experience.
While she interned at Tencent Games Timi studio, she was in the audio team of the best-selling Tencent mobile game ---Honor of Kings (Arena of Valor). She contributed to multiple games as Game Audio Designer and Sound Designer, such as Assassin’s Creed Odyssey Mobile, Age of the Empire Mobile, Parkour Everyday Mobile.
For All Kinds of Media
Orchestral, electronic, ethnic, pop, RnB and so on. My music will certainly suit your expectation.
Creatures, weapons, explosions, engines, UI, foley, ambiences, walla, and all types of sounds. I will bring your dream to life.
I work with Wwise, FMOD, Unreal Engine and Unity. Audio Middleware Implementation are my strength.
Dialogue& Voice Over
Voice direction, recording and editing and mixing are within my experience.
What Others say about me?
"Sandy is becoming a really great composer. She listens. She works hard. She smiles. She "tries", and she succeeds!"
Mason Daring (Emmy Award Wining Composer)
"Sandy works hard and can apply relevant knowledge she mastered to meet the needs of the project. She is able to learn independently, to look at games as a whole as well as paying attention to details.”"
Wang Sheng (Senior Audio Designer at Tecent Games)